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NEWS
by Tim Wilson |
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Update 1.2 to KnightShift!
TopWare Interactive makes a further update to their hit title
KnightShift available. With 120 new weapons and other
pieces of equipment and 10 new adversaries, which can be
met from level 30 upwards, to enhance the already extensive
role-playing part of the game. To quote Alexandra Constandache,
CEO of TopWare, “The fan community wanted more of a challenge
for the advanced players, and this is a request that we are more
than happy to fulfill.”
The update is ready for download immediately and there are two variations:
- Update from Version 1.1 auf 1.2 (7MB) - all language versions
- Update from Version 1.0 auf 1.2 (25 MB) - all language versions
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Thursday, 18th December
2003 |
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KnightShift Update v1.1 released!
Players can now not only save multiplayer sessions,
but also join in a current and running multiplayer
game. This revolutionary extension of the multiplayer
mode originates out of the development of Earth 2160,
the next project from Reality Pump. Also on offer
is a package of four new exciting maps for RPG and
Skirmish, which improve the depth of gameplay and
gives more room in a session for players. This update
is available in English, Russian, Polish and Czech
.
Here are some of the improvments:
New features:
- It is now possible to join currently running RPG
sessions
- Each character of a player in an RPG game has his
own magic chest located near his or her starting point.
This chest can be used to store their equipment. Chests
with equipment can be transported from one game to
another.
- Password protected channels have been added to the
EarthNet
- Player's character symbol has a different color
on the mini map. It is now a yellow circle with a
cross.
- 4 new RPG maps
Rebalancing in RPG mode:
- Hunter is much stronger and faster.
- Spearman is stronger
- Barbarian is weaker in higher levels
- Knight is weaker in higher levels
- Levels above level 50 require much more experience
than before.
- Spells are restricted to experience levels. It is
not possible for low-level characters to learn advanced
spells.
- Freeze spells does not work on player characters
Fixed bugs:
- Items can not be duplicated by disconnect from the
game.
- Ignore now works if someone is chatting from the
Game to Lobby and from the Lobby to Game.
- Fixed messages in EarthNet while entering games
and channels
To the download
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Friday, 10th October 2003
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KnightShift language mod released!
The Installation of this MOD replaces the German language
edition with the English (UK publication)
Also allowing a choice between English or German subtitles.
It will also upgrade the U.S. "Once upon a Knight"
version with dialogs for RPG. It also update version
1.00 to version 1.01, which supports OGG audio compression.
Version 1.01 is fully compatible with the 1.00 version
in all multiplayer matches.
NOTE: the OGG audio compression technology used by
this KnightShift MOD has been included for research
purposes. This technology will be used in Earth 2160,
the next big, smash episode in Reality Pump's hit
series.
The installation of this MOD can be reversed by making
the appropriate selection. This undo option requires approximately 110 MB free
disk space for a back up of previous files.
To the download
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Friday, 09th October 2003
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KnightShift serial number shop online
!
Based on the many requests we make the serial number
shop public today!
There you could order additional serial numbers for
a special price!
Just click on 'Shop' in the left menu!
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Friday, 22nd September
2003 |
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Demo now available!
Check our download page
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Friday, 19th September
2003 |
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KnightShift, the German version is due to
be released on the 29th of September.
And there is no fixed date yet for the full English
version. Patience please, readers of this page will
be the first to know when. Serious negotiations are
being concluded for KnightShift in the Benelux countries
and there are ideas pure for the rest of the world!
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The Newest from TopWare Interactive
As the Games Convention is on top of us, the timing
could not be better for TopWare to make their multi
announcement
The launch of KnightShift in Germany, Austria and
Switzerland will be supported by a marketing budget
of 500.000 Euro to help put this extraordinary RTS/RPG
hybrid onto as many PC's as possible in all its unique
glory. But that is not all, KnightShift is also to
appear in the Czech Republic and Slovakia under full
localization and published by HYPE.
Dynamic HU are to release KS in a land hungry
for top titles and in England, Virtual Programming
have agreed with Reality Pump Studios and Zuxxez to
make KnightShift available for Mac users
See KnightShift at the Games Convention in Leipzig
in hall 3 Stand D02. Was anyone already at the GC? Write to me with your
impressions, ideas and perhaps a story or two of all
the annoying bits of crap.
Outside of Europe the big news is that ATARI
will publish KnightShift in North
America and Canada very soon, which means for us re-lacing
the running shoes and giving up the weekend to the
bl
. Computer.
Enjoy yours and come back for more.
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Beta Tests. On the first day online with our data
bank we received over 1000 applications. Now, one
week later we have almost 3500.
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TopWare Interactive is happy to make public!
New screen shots from KnightShift´s
RPG Chapter 2 - 3. Showing the band new Crystal Pictures
Interface and mystic night action. For more look at
the screenshot page
Beta Tests Starting Soon
TopWare is open for requests from experienced gamers,
who would like to participate in beta testing for
KnightShift.
Applications can be made now on a secure website
and will take about ten days to process. The skills
of many are needed to check a huge amount of material.
Apply online at https://secure.zuxxez.com/bugdatabase/app/
.
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Hello one and all, and welcome to the weekend. My
job today is easy because what has to be said this
week is done by the press. Allow me to explain please.
Last week we sent out press previews of our "Competition
killer", KnightShift to all the people all
over the world who have something to say on websites
and print media dealing with games and software in
general. So, what do does the press say?.. I have
chosen some quotes which I would like to pass on to
you. For the full reports just follow the links.
Starting with The Adrenaline Vault;
"Knight Shift is unique", " Glib comparisons can't
do justice to Knight Shift's comic uniqueness".
>> www.avault.com
Xabregamers says; "Wow" and "It
certainly is a title all RPG or RTS fans should look
out for. With its style, awesome graphics and concept,
we believe KnightShift should become a strong reference."
>> xabregamers.dgwh.com
Just RPG also had a nice time playing
and said, "KnightShift is a game to impress you
with its graphics engine and thrill you with its light
hearted and humorous medieval story"
"KnightShift will definitely be the game worth
buying!". >> www.just-rpg.com
WorthPlaying: "What this engine
shows you today has not been seen before in a game
- only in some graphic benchmarks and demos. The unique
combination of RTS and RPG elements in the SP campaigns,
the hardcore gamer dedicated RPG mode for Single and
Multiplayer matches and the unique humour of KnightShift
brings real innovation into today's gaming world."
>>
www.worthplaying.com
DUGA writes; "Excellent gameplay
and an addictive RPG mode combined with beautiful
graphics and amazing sound is what KnightShift stands
for." "If you enjoyed playing the excellent Earth
2150, you're going to love the splendid KnightShift."
>> www.duga.be
For German, French, Italian, Portuguese, Czech and more
press previews please see here.
That is almost enough of polishing our own ego, but
what would this page be without my own comment to the
Ladies and Gentlemen of the press. Some may find it
a bit conceited and they may well be right. Ladies and
gentlemen of the press, thank you for your comments
and previews on KS, we are very pleased that you liked
it. You are all absolutely right in your evaluation
of our game and must be admired for your infinite wisdom
and impeccable good taste. |
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>>
News archive |
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