This year is already three months old and is already
proving to be a very busy year for everyone involved
in gaming projects around the world. I read in the
stars on New Years Eve that the games market and industry
will experience a boost around the time that KnightShift
comes to the shops. Progress with our project has
just taken a leap forward into its puberty and is
growing with each new recording built into the program.
Of course, puberty, as all parents know is a trying
time calling for a lot of patience and understanding.
As parents of this game they have our full sympathy.
Good news or bad? The possible answers to this question
are not correct or incorrect and will remain a thing
of pure opinion. We now proudly announce that KnightShift
will take a little longer before it comes on the market.
After a lot of scrutiny and criticism by our good
selves, we have started to change a lot of details
in the game ranging from character graphics to massively
improved gameplay and the accompanying musical score.
One very important aspect of the game is getting more:
More what? You may well ask. More detail, more attention,
more gaming fun. For the player the result is more
RPG. This whole part of the game is being expanded
to its extremes, improved and enhanced adding percent
pure to this already great game.
In the meantime, recordings for the English and
German versions of KnightShift are progressing
at a good steady speed and the results are great!
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